The global animation market size is expected to hit around USD 587.1 billion by 2030 and progressing a CAGR of 5.2% over the forecast period 2022 to 2030.
The on animation
Market, which provides a business strategy, research & development
activities, concise outline of the market valuation, valuable insights
pertaining to market share, size, supply chain analysis, competitive landscape
and regional proliferation of this industry.
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Scope of the Report
Report Highlights | Details |
Market Size | USD 587.1 Billion by 2030 |
Growth Rate | CAGR of 5.2% from 2022 to 2030 |
Base Year | 2021 |
Historic Data | 2017 to 2021 |
Forecast Period | 2022 to 2030 |
Segments Covered | Offerings, Product, Industry |
Regional Scope | North America, Europe, Asia Pacific, Latin America, Middle East & Africa (MEA) |
A recent
report provides crucial insights along with application based and forecast
information in the Global Animation Market. The report provides a comprehensive
analysis of key factors that are expected to drive the growth of this market.
This study also provides a detailed overview of the opportunities along with
the current trends observed in the Animation market.
A
quantitative analysis of the industry is compiled for a period of 10 years in
order to assist players to grow in the market. Insights on specific revenue
figures generated are also given in the report, along with projected revenue at
the end of the forecast period.
Companies
and Manufacturers Covered
The study
covers key players operating in the market along with prime schemes and
strategies implemented by each player to hold high positions in the industry.
Such a tough vendor landscape provides a competitive outlook of the industry,
consequently existing as a key insight. These insights were thoroughly analysed
and prime business strategies and products that offer high revenue generation
capacities were identified. Key players of the global Animation market are
included as given below:
Animation Market Key Players
- SideFX
- Adobe
- Broadcast2World, Inc
- Smith Micro Software, Inc.
- Animation Sharks
- IdeaRocket
- Triggerfish Studios
- EIAS3D
- NewTek, Inc
- BRAFTON
- Corel Corporation
- Autodesk Inc.
- Videocaddy
- Maxon Computer
- WinBizSolutionsIndia
Market Segments
- Software
- Services
By Product Type
- 2D Animation
- 3DAnimation
- Motion graphics
- Stop Motion
- Other
By Industry
- Direct
- Education
- Media and Entertainment
- Aerospace and Defense
- Automotive
- Healthcare
- Others
By Geography
- North America
- U.S.
- Canada
- Europe
- Germany
- France
- United Kingdom
- Rest of Europe
- Asia Pacific
- China
- Japan
- India
- Southeast Asia
- Rest of Asia Pacific
- Latin America
- Brazil
- Rest of Latin America
- Middle East & Africa (MEA)
- GCC
- North Africa
- South Africa
- Rest of Middle East & Africa
Report Objectives
- To define, describe, and forecast the global animation
market based on product, and region
- To provide detailed information regarding the major
factors influencing the growth of the market (drivers, opportunities, and
industry-specific challenges)
- To strategically analyze micromarkets1 with respect to
individual growth trends, future prospects, and contributions to the total
market
- To analyze opportunities in the market for stakeholders
and provide details of the competitive landscape for market leaders
- To forecast the size of market segments with respect to
four main regions—North America,
Europe, Asia Pacific and the Rest of the World (RoW)2
- To strategically profile key players and comprehensively
analyze their product portfolios, market shares, and core competencies3
- To track and analyze competitive developments such as
acquisitions, expansions, new product launches, and partnerships in the animation
market
Table of Content
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Animation Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
Chapter 5. COVID 19 Impact on Animation Market
5.1. Covid-19: Animation Industry Impact
5.2. Animation Business Impact Assessment: Covid-19
5.2.1. Services Challenges/Disruption
5.2.2. Market Trends and Animation Opportunities in the COVID-19 Landscape for Major Markets
5.3. Strategic Measures against Covid-19
5.3.1. Government Support and Initiative to Combat Covid-19
5.3.2. Proposal for Animation Market Players to deal with Covid-19 Pandemic Scenario
Chapter 6. Animation Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.1.1. Advancements and developments across the communications and technology sectors globally
6.1.1.2. Growing media and entertainment industry
6.1.2. Market Restraints
6.1.2.1. Lack of investment and government support
6.1.3. Market Opportunities
6.1.3.1. Emerging markets
Chapter 7. Global Animation Market: Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.1.1. Animation Market Revenue by Market Players (2017 - 2020)
7.1.1.2. Animation Market Revenue Market Share by Market Players (2017 - 2020)
7.1.2. Key Organic/Inorganic Strategies Adopted by Players
7.1.2.1. Product Portfolio Expansion, Geographic Expansion, Process Innovation
7.1.2.2. Merger and Acquisition, Collaboration and Partnerships
7.1.3. Market Players Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of End-users
Chapter 8. Global Animation Market, By Type
8.1. Animation Market, by Product Type, 2017-2030
8.2. 2D Animation
8.2.1.1. Market Revenue Forecast (2017-2030)
8.3. 3D Animation
8.3.1.1. Market Revenue Forecast (2017-2030)
8.4. Motion graphics
8.4.1.1. Market Revenue Forecast (2017-2030)
8.5. Stop Motion
8.5.1.1. Market Revenue Forecast (2017-2030)
8.6. Other
8.6.1.1. Market Revenue Forecast (2017-2030)
Global Animation Market, By Offering
8.7. Animation Market, by Offering, 2017-2030
8.8. Software
8.8.1.1. Market Revenue Forecast (2017-2030)
8.9. Services
8.9.1.1. Market Revenue Forecast (2017-2030)
Global Animation Market, By Industry
8.10. Animation Market, by Sales Channel, 2017-2030
8.11. Direct
8.11.1.1. Market Revenue Forecast (2017-2030)
8.12. Education
8.12.1.1. Market Revenue Forecast (2017-2030)
8.13. Media and Entertainment
8.13.1.1. Market Revenue Forecast (2017-2030)
8.14. Aerospace and Defense
8.14.1.1. Market Revenue Forecast (2017-2030)
8.15. Automotive
8.15.1.1. Market Revenue Forecast (2017-2030)
8.16. Healthcare
8.16.1.1. Market Revenue Forecast (2017-2030)
8.17. Others
8.17.1.1. Market Revenue Forecast (2017-2030)
Chapter 9. Global Animation Market, Regional Estimates and Trend Forecast
9.1. North America
9.1.1. Market Revenue Forecast by Type (2017-2030)
9.1.2. Market Revenue Forecast by Offerings (2017-2030)
9.1.3. Market Revenue Forecast by Industry(2017-2030)
9.1.4. U.S
9.1.4.1. Market Revenue Forecast (2017-2030)
9.1.5. Canada
9.1.5.1. Market Revenue Forecast (2017-2030)
9.2. Europe
9.2.1. Market Revenue Forecast by Type (2017-2030)
9.2.2. Market Revenue Forecast by Offerings (2017-2030)
9.2.3. Market Revenue Forecast by Industry (2017-2030)
9.2.4. UK
9.2.4.1. Market Revenue Forecast (2017-2030)
9.2.5. Germany
9.2.5.1. Market Revenue Forecast (2017-2030)
9.2.6. France
9.2.6.1. Market Revenue Forecast (2017-2030)
9.2.7. Rest of EU
9.2.7.1. Market Revenue Forecast (2017-2030)
9.3. Asia Pacific (APAC)
9.3.1. Market Revenue Forecast by Type (2017-2030)
9.3.2. Market Revenue Forecast by Offerings (2017-2030)
9.3.3. Market Revenue Forecast by Industry (2017-2030)
9.3.4. China
9.3.4.1. Market Revenue Forecast (2017-2030)
9.3.5. India
9.3.5.1. Market Revenue Forecast (2017-2030)
9.3.6. Japan
9.3.6.1. Market Revenue Forecast (2017-2030)
9.3.7. Rest of APAC
9.3.7.1. Market Revenue Forecast (2017-2030)
9.4. LATAM
9.4.1. Market Revenue Forecast by Type (2017-2030)
9.4.2. Market Revenue Forecast by Offerings (2017-2030)
9.4.3. Market Revenue Forecast by Industry (2017-2030)
9.4.4. Brazil
9.4.4.1. Market Revenue Forecast (2017-2030)
9.4.5. Rest of LATAM
9.4.5.1. Market Revenue Forecast (2017-2030)
9.5. Middle East and Africa (MEA)
9.5.1. Market Revenue Forecast by Type (2017-2030)
9.5.2. Market Revenue Forecast by Offerings (2017-2030)
9.5.3. Market Revenue Forecast by Industry (2017-2030)
9.5.4. GCC
9.5.4.1. Market Revenue Forecast (2017-2030)
9.5.5. North Africa
9.5.5.1. Market Revenue Forecast (2017-2030)
9.5.6. South Africa
9.5.6.1. Market Revenue Forecast (2017-2030)
9.5.7. Rest of MEA
9.5.7.1. Market Revenue Forecast (2017-2030)
Chapter 10. Company Profiles
10.1. Adobe
10.1.1. Company Overview, Business Information, Regional Presence
10.1.2. Product Portfolio Analysis
10.1.2.1. Product Details, Specification, Product Type
10.1.3. Revenue, Price, and Gross Margin (2017-2020)
10.1.4. Recent Developments and Strategies
10.2. Animation Sharks.
10.2.1. Company Overview, Business Information, Regional Presence
10.2.2. Product Portfolio Analysis
10.2.2.1. Product Details, Specification, Product Type
10.2.3. Revenue, Price, and Gross Margin (2017-2020)
10.2.4. Recent Developments and Strategies
10.3. Autodesk Inc.
10.3.1. Company Overview, Business Information, Regional Presence
10.3.2. Product Portfolio Analysis
10.3.2.1. Product Details, Specification, Product Type
10.3.3. Revenue, Price, and Gross Margin (2017-2020)
10.3.4. Recent Developments and Strategies
10.4. BRAFTON
10.4.1. Company Overview, Business Information, Regional Presence
10.4.2. Product Portfolio Analysis
10.4.2.1. Product Details, Specification, Product Type
10.4.3. Revenue, Price, and Gross Margin (2017-2020)
10.4.4. Recent Developments and Strategies
10.5. Broadcast2World, Inc.
10.5.1. Company Overview, Business Information, Regional Presence
10.5.2. Product Portfolio Analysis
10.5.2.1. Product Details, Specification, Product Type
10.5.3. Revenue, Price, and Gross Margin (2017-2020)
10.5.4. Recent Developments and Strategies
10.6. Corel Corporation
10.6.1. Company Overview, Business Information, Regional Presence
10.6.2. Product Portfolio Analysis
10.6.2.1. Product Details, Specification, Product Type
10.6.3. Revenue, Price, and Gross Margin (2017-2020)
10.6.4. Recent Developments and Strategies
10.7. EIAS3D
10.7.1. Company Overview, Business Information, Regional Presence
10.7.2. Product Portfolio Analysis
10.7.2.1. Product Details, Specification, Product Type
10.7.3. Revenue, Price, and Gross Margin (2017-2020)
10.7.4. Recent Developments and Strategies
10.8. IdeaRocket
10.8.1. Company Overview, Business Information, Regional Presence
10.8.2. Product Portfolio Analysis
10.8.2.1. Product Details, Specification, Product Type
10.8.3. Revenue, Price, and Gross Margin (2017-2020)
10.8.4. Recent Developments and Strategies
10.9. Maxon Computer
10.9.1. Company Overview, Business Information, Regional Presence
10.9.2. Product Portfolio Analysis
10.9.2.1. Product Details, Specification, Product Type
10.9.3. Revenue, Price, and Gross Margin (2017-2020)
10.9.4. Recent Developments and Strategies
10.10. NewTek, Inc
10.10.1. Company Overview, Business Information, Regional Presence
10.10.2. Product Portfolio Analysis
10.10.2.1. Product Details, Specification, Product Type
10.10.3. Revenue, Price, and Gross Margin (2017-2020)
10.10.4. Recent Developments and Strategies
10.11. SideFX
10.11.1. Company Overview, Business Information, Regional Presence
10.11.2. Product Portfolio Analysis
10.11.2.1. Product Details, Specification, Product Type
10.11.3. Revenue, Price, and Gross Margin (2017-2020)
10.11.4. Recent Developments and Strategies
10.12. Smith Micro Software, Inc.
10.12.1. Company Overview, Business Information, Regional Presence
10.12.2. Product Portfolio Analysis
10.12.2.1. Product Details, Specification, Product Type
10.12.3. Revenue, Price, and Gross Margin (2017-2020)
10.12.4. Recent Developments and Strategies
10.13. Triggerfish Studios
10.13.1. Company Overview, Business Information, Regional Presence
10.13.2. Product Portfolio Analysis
10.13.2.1. Product Details, Specification, Product Type
10.13.3. Revenue, Price, and Gross Margin (2017-2020)
10.13.4. Recent Developments and Strategies
10.14. Videocaddy
10.14.1. Company Overview, Business Information, Regional Presence
10.14.2. Product Portfolio Analysis
10.14.2.1. Product Details, Specification, Product Type
10.14.3. Revenue, Price, and Gross Margin (2017-2020)
10.14.4. Recent Developments and Strategies
10.15. WinBizSolutionsIndia
10.15.1. Company Overview, Business Information, Regional Presence
10.15.2. Product Portfolio Analysis
10.15.2.1. Product Details, Specification, Product Type
10.15.3. Revenue, Price, and Gross Margin (2017-2020)
10.15.4. Recent Developments and Strategies
Chapter 11. Appendix
11.1. About Us
11.2. Glossary of Terms
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