According to the research report, the global mixedreality in healthcare market size is expected to touch USD 1,330.31 million by 2032, from USD 60.35 million in 2022, growing with a significant CAGR of 47.2% from 2020 to 2027.
The mixed reality in healthcare market report
offers a comprehensive study of the current state expected at the major
drivers, market strategies, and key vendors’ growth. The report presents
energetic visions to conclude and study the market size, market hopes, and
competitive surroundings. The research also focuses on the important
achievements of the market, research & development, and regional growth of
the leading competitors operating in the market. The current trends of the
global mixed reality in healthcare market in conjunction with the geographical
landscape of this vertical have also been included in this report.
The report offers intricate dynamics about
different aspects of the global mixed reality in healthcare market, which aids
companies operating in the market in making strategic development decisions.
The study also elaborates on significant changes that are highly anticipated to
configure growth of the global mixed reality in healthcare market during the
forecast period. It also includes a key indicator assessment that highlights
growth prospects of this market and estimates statistics related to growth of
the market in terms of value (US$ Mn) and volume (tons).
Sample
Link @ https://www.precedenceresearch.com/sample/1154
Report Highlights | Details |
Market Size | USD 1,330.31 million by 2027 |
Growth Rate | CAGR of 47.2% from 2021 to 2027 |
Largest Market | North America |
Fastest Growing Market | Asia Pacific |
Base Year | 2021 |
Forecast Period | 2021 to 2027 |
Segments Covered | Component, Application, End User, Region |
This study covers a detailed segmentation
of the global mixed reality in healthcare market, along with key information
and a competition outlook. The report mentions company profiles of players that
are currently dominating the global mixed reality in healthcare market, wherein
various developments, expansions, and winning strategies practiced and
implemented by leading players have been presented in detail.
Key Players
- Echopixel, Inc.
- Microsoft Corporation
- Firsthand Technology, Inc.
- Samsung Electronics Co. Ltd.
- Surgical Theater, Inc.
- HTC Corporation
- Atheer, Inc.
- Oculus VR
- Osso VR
- Proximie
Market Segmentation
- Software
- Hardware
- Content & Application
By Application
- Patient Care Management
- Surgery & Surgery Simulation
- Medical Training & Education
- Fitness Management
- Others
By End-user
- Surgical Centers & Medical Institutes
- Hospital
- Others
By Regional Outlook
- North America
- U.S.
- Canada
- Europe
- U.K.
- Germany
- France
- Asia Pacific
- China
- India
- Japan
- South Korea
- Rest of the World
Research Methodology
The research methodology adopted by
analysts for compiling the global mixed reality in healthcare market report is
based on detailed primary as well as secondary research. With the help of
in-depth insights of the market-affiliated information that is obtained and
legitimated by market-admissible resources, analysts have offered riveting
observations and authentic forecasts for the global market.
During the primary research phase, analysts
interviewed market stakeholders, investors, brand managers, vice presidents,
and sales and marketing managers. Based on data obtained through interviews of
genuine resources, analysts have emphasized the changing scenario of the global
market.
For secondary research, analysts
scrutinized numerous annual report publications, white papers, market
association publications, and company websites to obtain the necessary
understanding of the global mixed reality in healthcare market.
TABLE OF CONTENT
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions& Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Mixed Reality in Healthcare Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
Chapter 5. COVID 19 Impact on Mixed Reality in Healthcare Market
5.1. Covid-19: Mixed Reality in Healthcare Industry Impact
5.2. Mixed Reality in Healthcare Business Impact Assessment: Covid-19
5.2.1. Services Challenges/Disruption
5.2.2. Market Trends and Mixed Reality in Healthcare Opportunities in the COVID-19 Landscape for Major Markets
5.3. Strategic Measures against Covid-19
5.3.1. Government Support and Initiative to Combat Covid-19
5.3.2. Proposal for Mixed Reality in Healthcare Market Players to deal with Covid-19 Pandemic Scenario
Chapter 6. Mixed Reality in Healthcare Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.1.1. Increasing Adoption of Mixed Reality in Various Healthcare Tools
6.1.1.2. Rising Demand for Digital Solutions in Health Sector
6.1.2. Market Restraints
6.1.2.1. High Cost of Mixed Reality Implementation
6.1.3. Market Opportunities
6.1.3.1. Increasing Investments for Mixed Reality in Healthcare
Chapter 7. Global Mixed Reality in Healthcare Market: Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.1.1. Mixed Reality in Healthcare Market Revenue by Market Players (2015-2020)
7.1.1.2. Mixed Reality in Healthcare Market Revenue Market Share by Market Players (2015-2020)
7.1.2. Key Organic/Inorganic Strategies Adopted by Players
7.1.2.1. Product Portfolio Expansion, Geographic Expansion, Product Innovation
7.1.2.2. Merger and Acquisition, Collaboration and Partnerships
7.1.3. Market Players Landscape
7.1.3.1. List of Component Suppliers
7.1.3.2. List of End-users
Chapter 8. Global Mixed Reality in Healthcare Market, By Component
8.1. Mixed Reality in Healthcare Market, by Component, 2016-2027
8.1.1. Software
8.1.1.1. Market Revenue and Forecast (2016-2027)
8.1.2. Hardware
8.1.2.1. Market Revenue and Forecast (2016-2027)
8.1.3. Content & Application
8.1.3.1. Market Revenue and Forecast (2016-2027)
Chapter 9. Global Mixed Reality in Healthcare Market, By Application
9.1. Mixed Reality in Healthcare Market, by Application, 2016-2027
9.1.1. Patient Care Management
9.1.1.1. Market Revenue and Forecast (2016-2027)
9.1.2. Surgery & Surgery Simulation
9.1.2.1. Market Revenue and Forecast (2016-2027)
9.1.3. Medical Training & Education
9.1.3.1. Market Revenue and Forecast (2016-2027)
9.1.4. Fitness Management
9.1.4.1. Market Revenue and Forecast (2016-2027)
9.1.5. Others
9.1.5.1. Market Revenue and Forecast (2016-2027)
Chapter 10. Global Mixed Reality in Healthcare Market, By End-user
10.1. Mixed Reality in Healthcare Market, by End-user, 2016-2027
10.1.1. Surgical Centers & Medical Institutes
10.1.1.1. Market Revenue and Forecast (2016-2027)
10.1.2. Hospital
10.1.2.1. Market Revenue and Forecast (2016-2027)
10.1.3. Others
10.1.3.1. Market Revenue and Forecast (2016-2027)
Chapter 11. Global Mixed Reality in Healthcare Market, Regional Estimates and Trend Forecast
11.1. North America
11.1.1. Market Revenue Forecast by Component (2016-2027)
11.1.2. Market Revenue Forecast by Application (2016-2027)
11.1.3. Market Revenue Forecast by End-user (2016-2027)
11.1.4. U.S
11.1.4.1. Market Revenue Forecast (2016-2027)
11.1.5. Canada
11.1.5.1. Market Revenue Forecast (2016-2027)
11.2. Europe
11.2.1. Market Revenue Forecast by Component (2016-2027)
11.2.2. Market Revenue Forecast by Application (2016-2027)
11.2.3. Market Revenue Forecast by End-user (2016-2027)
11.2.4. UK
11.2.4.1. Market Revenue Forecast (2016-2027)
11.2.5. Germany
11.2.5.1. Market Revenue Forecast (2016-2027)
11.2.6. France
11.2.6.1. Market Revenue Forecast (2016-2027)
11.2.7. Rest of EU
11.2.7.1. Market Revenue Forecast (2016-2027)
11.3. Asia Pacific (APAC)
11.3.1. Market Revenue Forecast by Component (2016-2027)
11.3.2. Market Revenue Forecast by Application (2016-2027)
11.3.3. Market Revenue Forecast by End-user (2016-2027)
11.3.4. China
11.3.4.1. Market Revenue Forecast (2016-2027)
11.3.5. India
11.3.5.1. Market Revenue Forecast (2016-2027)
11.3.6. Japan
11.3.6.1. Market Revenue Forecast (2016-2027)
11.3.7. Rest of APAC
11.3.7.1. Market Revenue Forecast (2016-2027)
11.4. LATAM
11.4.1. Market Revenue Forecast by Component (2016-2027)
11.4.2. Market Revenue Forecast by Application (2016-2027)
11.4.3. Market Revenue Forecast by End-user (2016-2027)
11.4.4. Brazil
11.4.4.1. Market Revenue Forecast (2016-2027)
11.4.5. Rest of LATAM
11.4.5.1. Market Revenue Forecast (2016-2027)
11.5. Middle East and Africa (MEA)
11.5.1. Market Revenue Forecast by Component (2016-2027)
11.5.2. Market Revenue Forecast by Application (2016-2027)
11.5.3. Market Revenue Forecast by End-user (2016-2027)
11.5.4. GCC
11.5.4.1. Market Revenue Forecast (2016-2027)
11.5.5. North Africa
11.5.5.1. Market Revenue Forecast (2016-2027)
11.5.6. South Africa
11.5.6.1. Market Revenue Forecast (2016-2027)
11.5.7. Rest of MEA
11.5.7.1. Market Revenue Forecast (2016-2027)
Chapter 12. Company Profiles
12.1. Echopixel, Inc.
12.1.1. Company Overview, Business Information, Regional Presence
12.1.2. Product Portfolio Analysis
12.1.2.1. Product Details, Specification, Application
12.1.3. Revenue, Price, and Gross Margin (2015-2020)
12.1.4. Recent Developments and Strategies
12.2. Microsoft Corporation
12.2.1. Company Overview, Business Information, Regional Presence
12.2.2. Product Portfolio Analysis
12.2.2.1. Product Details, Specification, Application
12.2.3. Revenue, Price, and Gross Margin (2015-2020)
12.2.4. Recent Developments and Strategies
12.3. Firsthand Technology, Inc.
12.3.1. Company Overview, Business Information, Regional Presence
12.3.2. Product Portfolio Analysis
12.3.2.1. Product Details, Specification, Application
12.3.3. Revenue, Price, and Gross Margin (2015-2020)
12.3.4. Recent Developments and Strategies
12.4. Samsung Electronics Co. Ltd.
12.4.1. Company Overview, Business Information, Regional Presence
12.4.2. Product Portfolio Analysis
12.4.2.1. Product Details, Specification, Application
12.4.3. Revenue, Price, and Gross Margin (2015-2020)
12.4.4. Recent Developments and Strategies
12.5. Surgical Theater, Inc.
12.5.1. Company Overview, Business Information, Regional Presence
12.5.2. Product Portfolio Analysis
12.5.2.1. Product Details, Specification, Application
12.5.3. Revenue, Price, and Gross Margin (2015-2020)
12.5.4. Recent Developments and Strategies
12.6. HTC Corporation
12.6.1. Company Overview, Business Information, Regional Presence
12.6.2. Product Portfolio Analysis
12.6.2.1. Product Details, Specification, Application
12.6.3. Revenue, Price, and Gross Margin (2015-2020)
12.6.4. Recent Developments and Strategies
12.7. Atheer, Inc.
12.7.1. Company Overview, Business Information, Regional Presence
12.7.2. Product Portfolio Analysis
12.7.2.1. Product Details, Specification, Application
12.7.3. Revenue, Price, and Gross Margin (2015-2020)
12.7.4. Recent Developments and Strategies
12.8. Oculus VR
12.8.1. Company Overview, Business Information, Regional Presence
12.8.2. Product Portfolio Analysis
12.8.2.1. Product Details, Specification, Application
12.8.3. Revenue, Price, and Gross Margin (2015-2020)
12.8.4. Recent Developments and Strategies
12.9. Osso VR
12.9.1. Company Overview, Business Information, Regional Presence
12.9.2. Product Portfolio Analysis
12.9.2.1. Product Details, Specification, Application
12.9.3. Revenue, Price, and Gross Margin (2015-2020)
12.9.4. Recent Developments and Strategies
12.10. Proximie
12.10.1. Company Overview, Business Information, Regional Presence
12.10.2. Product Portfolio Analysis
12.10.2.1. Product Details, Specification, Application
12.10.3. Revenue, Price, and Gross Margin (2015-2020)
12.10.4. Recent Developments and Strategies
Chapter 13. Appendix
13.1. About Us
13.2. Glossary of Terms
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